http://www.classroominthecloud.net/2011/10/5-awesome-things-you-can-do-with-ipad.html
Some creative ideas on using your iPad with an LCD projector from the ClassroomInTheCloud blog!
http://www.classroominthecloud.net/2011/10/5-awesome-things-you-can-do-with-ipad.html
Some creative ideas on using your iPad with an LCD projector from the ClassroomInTheCloud blog!
http://www.zdnet.com/blog/hardware/a-35-android-tablet-becomes-reality/15246
Article reports that company is preparing to begin selling Android 7 inch tablets to schools in India and abroad. What does this mean for the future of this type of technology in education? These reports are still very preliminary, but at that cost it’s almost as cheap as a 16GB USB drive!
A bit more info about the device if you’re interested here: http://www.ubislate.com/
PollToGo is a web app designed specifically for mobile devices. It allows you to create surveys, questions, feedback requests all accessible through mobile devices.
The energy giant, BP, has a collection of educational resources and tools to help teachers and students learn about the sciences.
http://www.tes.co.uk/teaching-resources/
This site is focused mainly on our neighbors ‘cross the pond, in Europe, but many resources and discussions related to education and learning found on TES are relevant here in the United States too.
http://www.educationnation.com/
Education Nation is NBC news’s resource dedicated to education in the United States. Reports and news related to education are posted on this site in addition to resources related to their annual education summit.
http://channel9.msdn.com/Events/BUILD/BUILD2011?sort=status&direction=asc#tab_sortBy_status
Interested in the “nuts and bolts” of Microsoft’s next operating system, and development tools. Build appears to be Microsoft’s equivalent of Apple’s Developer Conference. Check out the recorded sessions from the most recent conference here!
This site, currently in beta, allows individuals to essentially create their own game or challenge that takes place in the real, physical world. Participants earn recognition for completing challenges and for designing challenges. In one game example, participants are asked to document all the non-native plant species in their area. Participants are required identify and share there discoveries via a photograph.
How could this site, or one similar, be used by teachers to engage students in the learning process?
I posted this one just for fun. This site demonstrates some creativity in the process of telling a story and turning the viewer into a participant. How else could this strategy be used in fostering engagement?